XR & Immersive Development

End-to-end development of XR and non-XR applications — from VR/AR/MR experiences and spatial computing to traditional 2D/3D games, mobile apps, and interactive tools for business, education, entertainment, and enterprise.

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What We Build

Dunk Technologies specializes in creating immersive experiences that push the boundaries of spatial computing. With over seven years of hands-on experience — from the first consumer Oculus Rift to today's cutting-edge mixed reality headsets — we know what works and what doesn't in XR.

Every project is designed XR-first, meaning we think in 3D, spatial interaction, and presence from day one. No flat-screen ports. No afterthought VR modes. Just genuine immersive experiences.

Our XR Capabilities

  • VR Applications — Fully immersive virtual environments for training, simulation, education, and entertainment
  • AR & MR Experiences — Digital content overlaid on the real world using Meta Quest, PicoXR, iOS ARKit, and Android ARCore
  • Spatial Computing — Applications that understand and respond to physical spaces, surfaces, and objects
  • Multi-Platform Deployment — Ship simultaneously to Meta Quest, PicoXR, iOS, Android, and Windows
  • Interaction Design — Custom hand tracking, controller input, eye tracking, and full body interaction systems
  • Real-time AI Integration — Voice processing, LLM integration, and intelligent NPCs within immersive environments

Platforms We Support

Your XR experience should reach users wherever they are. We build for the full spectrum of spatial hardware:

  • Meta Quest (Quest 2, Quest 3, Quest Pro) — Standalone and PC VR
  • PicoXR (Pico 4, Pico 4 Enterprise) — Growing ecosystem with unique features
  • Apple iOS — ARKit-powered experiences for iPhone and iPad
  • Android — ARCore-compatible experiences for the broadest reach
  • Windows — PC VR experiences via SteamVR and OpenXR

Why Work With Us

Unlike large agencies, you get direct personal contact with the developer throughout the entire project. We maintain flexible development cycles with multiple feedback points, showcase your project to internal stakeholders and at external events, and stay with you after deployment for ongoing support.

Our work has won awards at Pico Redefining XR Hackathon (Best Use of MR) and Immersive Tech Week 2023 (Best Use of Immersive Technologies), and our projects have been featured by SURF, the Dutch association for educational IT collaboration.