Dunk Technologies crafts cutting-edge VR, AR, and MR applications, delivers hands-on workshops, and provides expert consultation — helping you turn bold ideas into reality.
Validated across platforms with thousands of developers, students, and industry partners.
From concept to deployment, we provide end-to-end immersive technology solutions tailored to your goals.
Over seven years of hands-on experience building VR, AR, and MR applications for Meta Quest, PicoXR, iOS, Android, and Windows.
Learn more →Hands-on sessions tailored to your team covering everything from VR/AR basics to advanced spatial computing techniques — for both fun and learning.
Learn more →Comprehensive performance profiling, optimization, and auditing for XR and Unity applications to ensure smooth, responsive experiences on any hardware.
Learn more →Safe, thorough Unity version migrations. We handle breaking changes, API updates, and regression testing so your project stays stable and modern.
Learn more →Upgrade your project from BiRP or HDRP to URP. We convert shaders, materials, lighting, and post-processing for improved performance and cross-platform reach.
Learn more →Stuck on a complex system or planning something ambitious? Get expert guidance on architecture, code structure, and scalable design patterns.
Learn more →We don't just build XR — we obsess over interaction, performance, and real-world impact.
Every project is designed from the ground up for spatial computing, not ported from flat screens.
Direct communication throughout the entire development cycle and beyond. No account managers — just expertise.
Meta Quest, PicoXR, iOS, Android, Windows — your experience reaches users everywhere.
Best Use of MR at Pico Hackathon & Best Use of Immersive Tech at Immersive Tech Week 2023.
YouTube content reaching millions, guest lectures at University of Amsterdam, and corporate workshops.
A showcase of immersive experiences, tools, and games built with passion and precision.
High-performance XR platform combining a scalable multi-language framework with real-time Gemini Live AI integration for natural conversations in VR.
View project →With SURF: an MR environment to interact with 3D-scanned cultural objects, powered by 4 edge-hosted LLM models for voice, text, and image generation.
View project →Winner of Best Use of MR at the Pico Redefining XR Hackathon. Uses full body trackers to train muscle groups previously impossible in VR.
View project →Jury-picked in Game Development World Championship 2020. A psychological horror game using echolocation to navigate and solve a bloody mystery.
View project →Winner of Best Use of Immersive Technologies at Immersive Tech Week 2023. Combines Varjo XR-3 with Manus haptic gloves for spatial music creation.
View project →XR Hack Cologne entry. Use your hands to parkour through real surroundings with Meta SDK features. Includes a custom level editor.
View project →Dunk Technologies is the vision of Dylan Smit — an XR developer, educator, and lifelong tinkerer based in Utrecht, Netherlands.
Founded in 2024, Dunk Technologies brings together over seven years of VR/AR expertise, a degree in Game Development from HKU Utrecht, and a passion for sharing knowledge that has reached over 7 million people on YouTube.
Dylan started experimenting with VR on the first consumer Oculus Rift, hosted early VR experience events, and has since contributed to 10+ freelance projects — from complex system architecture to entire XR applications built from scratch.
The name "Dunk" comes from a lifelong basketball coaching career — a nod to the drive to elevate teams and individuals to their highest potential.
Your XR experience should reach users everywhere. Dunk Technologies ships across the entire spatial computing ecosystem.
Whether you have a clear vision or just an idea, let's discuss how immersive technology can transform your project.
Schedule a free feedback session or send a message. We'll get back to you within 24 hours.
Email: info@dunktechnologies.com
Location: Utrecht, Netherlands